subway surfers

Subway Surfers is an “endless runningmobile game. It was co-developed by Kiloo,[1] a private company based in Denmark and SYBO Games.[2] It is available on Android, iOS, Kindle, and Windows Phone platforms.[1] Players of the game take the role of youthful hooligans who, upon being caught in the act of applying graffiti to (tagging) a metro railway site, run down the tracks to escape the Inspector and his dog. As the hooligans run, they grab gold coins out of the air while simultaneously dodging collisions with railway cars and other objects. Special objects, such as the Weekly Hunt, can result an award in the game.

Subway Surfers was released on 24 May 2012[3] with updates based on seasonal holidays. Since 2 January 2013, updates have been based on a “World Tour” which places the game in a new city every month. As of 5 March 2015, 21 cities have been featured in the game. The current city is Mumbai (second release).

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five nights at freedy’s

Five Nights at Freddy’s is a 2014 indie point-and-click survival horror video game developed by Scott Cawthon. The game centers on the fictional pizza restaurant Freddy Fazbear’s Pizza, where the player must act as a night security guard, defending themself from the malfunctioning animatronic animal characters by tracking their movement through the facility using security cameras.

Five Nights at Freddy’s was first released via Desura on August 8, 2014. On August 20, 2014, after it was approved by the service’s crowdsourcing platform Greenlight, Five Nights at Freddy’s was also released via Steam. Ports have been released for Android and iOS.

The game was praised by critics for being a unique take on the survival horror genre, with a particular emphasis on its simplistic design, along with how its gameplay mechanics and aesthetics contributed to an overall feeling of fear and paranoia. Five Nights at Freddy’s was the top-selling game on Desura for the week ending August 18, 2014, and the game became the subject of a number of popular “Let’s Play” videos on YouTube. Two sequels have been released, Five Nights at Freddy’s 2 on November 11, 2014, and Five Nights at Freddy’s 3 on March 2, 2015.

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team fortress 2

Team Fortress Classic is a team-based online multiplayer first-person shooter video game developed and released by Valve Corporation in 1999. Based on the 1996 Quake modification Team Fortress, the title was ported to Valve’s GoldSrc engine as a way of promoting Half-Life‘s software development kit.

Matches in Team Fortress Classic pit two teams against each other, with each team member having access to nine distinct classes. Competition takes place in a variety of scenarios, usually capture the flag, VIP protection, or territorial control. Since its release, the game has undergone significant upgrades to player models and game modes.

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harvest moon

Harvest Moon, known in Japan as Bokujō Monogatari (牧場物語 lit. Farm Story ?), is a farm simulation role-playing video game series created by Yasuhiro Wada and produced by Victor Interactive Software (acquired by Marvelous Entertainment in 2003). English translation and distribution of the game is done by XSEED Games, previously Natsume, for North America. English translation and distribution in Europe is done by Rising Star Games. The main objective of the game is to rebuild a run-down old farm and turn it into a successful one. Over a period of time the player tends to crops and livestock, befriends nearby townsfolk, and eventually in some series get married and start a family. The first game was Harvest Moon, released for the Super Nintendo Entertainment System in 1996.

Due to Natsume keeping the rights to the Harvest Moon name when XSEED Games took over North American distribution, the latest title in the series had to change its name to Story of Seasons[1] while Natsume took the opportunity to start making their own “Harvest Moon” games with Harvest Moon: The Lost Valley. This has caused some degree of confusion.[2]

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skyrim

The Elder Scrolls V: Skyrim is an action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth installment in The Elder Scrolls action role-playing video game series, following The Elder Scrolls IV: Oblivion. Skyrim was released on November 11, 2011, for Microsoft Windows, PlayStation 3, and Xbox 360. Three downloadable content (DLC) add-ons were released—Dawnguard, Hearthfire, and Dragonborn—which were repackaged into The Elder Scrolls V: Skyrim Legendary Edition, which released on June 4, 2013.

Skyrim‘s main story revolves around the player character‘s efforts to defeat Alduin the World-Eater, a dragon who is prophesied to destroy the world. Set two hundred years after the events of Oblivion, the game takes place in the fictional province of Skyrim. Over the course of the game, the player completes quests and develops their character by improving their skills. Unlike previous Elder Scrolls games, Skyrim does not require the player to select a character class at the beginning of the game, negating a problem the development team felt previous entries had by forcing the player into a rigid play-style too early into the game. Skyrim continues the open-world tradition of its predecessors by allowing the player to travel anywhere in the game world at any time, and to ignore or postpone the main storyline indefinitely.

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temple run

Temple Run is a 2011 endless running video game developed and published by the Raleigh-based Imangi Studios.[6][7] It is produced, designed and programmed by husband and wife team Keith Shepherd and Natalia Luckyanova,[1] and with art by Kiril Tchangov.[1] The game was initially released for iOS devices,[3] and later ported to Android systems[4] and Windows Phone 8.[5]

A sequel to the original game was released on January 17, 2013 for iOS,[8] and on January 24 for Android.[9] As of June 2014, Temple Run and its sequel have been downloaded over 1 billion times.[10]

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warcraft 3: frozen throne

Warcraft III: The Frozen Throne is a real-time strategy computer game by Blizzard Entertainment. It is the official expansion pack toWarcraft III: Reign of Chaos,[1] requiring Reign of Chaos to play. Released in stores worldwide in multiple languages beginning on July 1, 2003,[2] it includes new units for each race, two new auxiliary races, four campaigns, five neutral heroes (an additional neutral hero was added April 2004 and two more were added in August 2004),[3] the ability to build a shop and various other improvements such as the ability to queue upgrades. Sea units were reintroduced; they had been present in Warcraft II but were absent in Reign of Chaos. Blizzard Entertainment has released patches for the game to fix bugs, extend the scripting system, and balance multiplayer.

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warcraft 3: reign of chaos

Warcraft III: Reign of Chaos is a high fantasy real-time strategy video game released by Blizzard Entertainment on July 3, 2002 in the U.S. It is the second sequel to Warcraft: Orcs & Humans, and it is the third game set in the Warcraft fictional Universe. An expansion pack, The Frozen Throne, was released on July 1, 2003.

Warcraft III contains four playable races:[1] Humans and Orcs, which had previously appeared in Warcraft: Orcs & Humans and Warcraft II: Tides of Darkness, and the Night Elves and Undead, which were introduced to the Warcraft mythos in this installment.[2] Warcraft III ’​s single-player campaign is laid out similarly to that of StarCraft, also by Blizzard Entertainment, being told through all four of the game’s races in a progressive manner. Multiplayer mode allows for play against other players, via the internet, instead of playing against computer-controlled characters as is done in the single-player custom game mode.

The game proved to be a best seller and one of the most anticipated and popular computer game releases, with 4.5 million units shipped to retail stores and over one million units sold within a month.[3] Warcraft III won many awards including “Game of the Year” from more than six different publications.[4]

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watch dogs

Watch Dogs (stylized as WATCH_DOGS) is an open world action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It was released worldwide on 27 May 2014 for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One, while a Wii U version was released on 18 November 2014 in North America, 21 November in Europe, and 4 December in Japan.[10] Set within a fictionalized version of Chicago, Illinois, the single-player story follows a hacker and his efforts to seek revenge after the accidental death of his niece. The open world design lets players freely roam Chicago, which includes the urban city, open countryside, and slums.

The game is played from a third-person perspective and its world is navigated on-foot or by vehicle. Players control Aiden Pearce, a highly skilled grey hat hacker who can hack into the “ctOS”, a centralized operating system which manages the hyper-connected city ofChicago, and formed after a Northeast blackout of 2003 was caused by a hacker. An online multiplayer mode is also provided in the game, allowing up to eight players to engage in both cooperative and competitive gameplay in a recreation of the single-player setting.

Development on the game began in 2009. As part of their research for the open world, the developers conducted field research around Chicago throughout development and captured footage for the design team. Development duties were shared between many of Ubisoft’s studios worldwide.

Following its announcement in June 2012, Watch Dogs was widely anticipated. At release, it received generally positive feedback, with praise particularly directed at the game’s hacking elements and mission variety. The game also received criticism concerning the gameplay and some technical issues. Watch Dogs was a commercial success, breaking the record for the biggest first day sales of a Ubisoft game, and becoming the biggest launch of a new IP ever in the United Kingdom at the time. Within a week, the game sold over 4 million copies.

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